1.1.0

Content Overhauls

  • Completely overhauled the [rigging](add url) page and is for the most part complete. There are just some parts that still need to be finished, mainly the game-rig section
  • Added a Substance Painter specific page which is still being worked on (unlisted for now)
  • Added a skin texturing page which is still being worked on (unlisted for now)
  • Removed emojis form page titles for a couple of reasons. One being that there were often no fitting ones for some pages resulting in a non-uniform experience, it was also messing up google indexing, and all in all it looks cleaner and more professional now. I might add them back in if I feel like it’s worse without them, or I get feedback that people prefer them

URL Path Changes

  • /process ➡️ /mesh

Fixes

A lot of small fixes across many of the pages.

Some Specific Things I’m Planning on Adding

  • I’m thinking of slowly but surely adding banners to the top of every page with fitting images to give the pages more character and memorability. Think of it as a more mature replacement for the emojis that are now gone. I’m still looking for ways of improving the explorer views overview, by changing pages names or by other means.
  • Removing the explorer cut off so more of the explorer can be seen at ance

View the newest version of the handbook at https://sidney-eliot.github.io/3d-artists-handbook

1.2.0

Content Overhauls

  • Completely overhauled the Organic & Hard Surface - Sculpting & Modeling page and adding in Maya as well. For Maya specifically there are however still quite a lot of things that need to be added, as that software is incredibly feature rich
  • Added Resources page and moved all mentioned resources across the handbook into that page
  • Added Drawing Tablet Issues page (still a work in progress)
  • Added and Worked on many unlisted pages which will hopefully soon be available
  • Removed Post section, merging the Rendering and Compositing pages and adding them into Presentation
  • Removed Blender, ZBrush and Maya hotkey pages, as they are now a part of the Organic & Hard Surface - Sculpting & Modeling page
  • Unlisted a handful of pages for now, putting them into the work in progress section, as information on them was too basic and incomplete
  • Listed Skin Texturing page (still a work in progress)

URL Path Changes

  • /mesh ➡️ /model-creation
  • /texture ➡️ /texturing
  • some further page url path changes

Fixes

A handful of small fixes across many of the pages.


View the newest version of the handbook at https://sidney-eliot.github.io/3d-artists-handbook